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Maestri, George
Maya 2013 Essential Training: 1 Interface and Organization
LinkedIn , 2012 - 01:35:19.00

The Maya Essentials with George Maestri is a staggered introduction to Maya, designed in installments that can be completed within two hours. This first course in the series introduces designers to...
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Maestri, George
Maya 2013 Essential Training: 2 Polygonal Modeling Techniques
LinkedIn , 2012 - 02:17:23.00

This installment of Maya Essentials covers the basics of the polygonal modeling toolkit. Author George Maestri delves into the theory behind popular polygonal modeling techniques, then walks throug...
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70275780

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Maestri, George
Maya 2013 Essential Training: 3 NURBS Modeling Techniques
LinkedIn , 2012 - 02:18:40.00

NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techn...
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70275797

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Maestri, George
Maya 2013 Essential Training: 4 Creating Textures and Materials
LinkedIn , 2012 - 01:51:26.00

Materials define how the surface of 3D objects appear and lend them color, transparency, and texture that allow you to view the characteristics of a surface. This course introduces the basics of cr...
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70275803

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Maestri, George
Maya 2013 Essential Training: 5 Animation Tools
LinkedIn , 2012 - 01:20:49.00

Animation Tools is a focused course that covers the basics of animating in Autodesk Maya, including setting keyframes, working with animation editors, and automating animation with constraints and ...
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70275872

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Maestri, George
Maya 2013 Essential Training: 6 Lights and Rendering
LinkedIn , 2012 - 01:52:18.00

This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into...
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70275810

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