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Bradley, Joel
Substance Painter: Photorealistic Techniques
LinkedIn , 2021 - 01:46:48

Substance Painter is a real-time 3D painting tool that allows visual artists to create incredibly detailed materials for use in product visualization, architectural visualization, VFX, and animatio...
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70305388

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Bradley, Joel
Substance Designer 2020 Essential Training
LinkedIn , 2020 - 02:18:06

Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games. This course was designed to give texture artists a complete overview of the Substance Designer ...
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70315523

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Bradley, Joel
Substance Designer: Creating Nonphotorealistic (NPR) Materials
LinkedIn , 2020 - 00:43:08.00

See how to create a stylized, non-photoreal version-such as a cartoon outline-of an existing, realistic-looking material using Substance Designer, part of the Substance suite from Adobe. Instructor...
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70260793

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Bradley, Joel
Unreal Engine Blueprint Interaction for ArchViz Projects
LinkedIn , 2020 - 01:40:40

Architectural visualization renderings allow designers to create amazingly detailed virtual building models, and make the designer-client interaction much easier than in the days of hand-drawn desi...
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70330472

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Bradley, Joel
Unreal Engine: Post Process Effects
LinkedIn , 2020 - 01:23:59

By mastering the post processing effects in Unreal, artists can have total control over the look and feel of their final scene. In this course, join instructor Joel Bradley as he goes over the esse...
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70301892

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Bradley, Joel
Unreal Engine: Materials for Architectural Visualization
LinkedIn , 2019 - 01:34:21.00

Learn how to create and optimize materials for architectural visualization in Unreal Engine. In this course, join instructor Joel Bradley as he explores the benefits and drawbacks of some of the mo...
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70244878

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Bradley, Joel
Mastering UVW Mapping in Houdini 16.5
LinkedIn , 2018 - 01:19:52.00

Learn how to apply and refine textures on 3D objects in Houdini with UVW mapping. In this course, Joel Bradley walks you through the UV tools available in Houdini 16.5 and shares specific situation...
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70292565

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Bradley, Joel
Unreal Engine: Product Visualization
LinkedIn , 2018 - 01:09:01.00

Visualizing products before building provides the opportunity to design, iterate, and sell without the cost and commitment of creating a physical object. In this course Joel Bradley shares best pra...
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70292916

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Bradley, Joel
3ds Max: Hard Surface Modeling
LinkedIn , 2017 - 02:38:34.00

Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and angles are distinct and the surfaces are typically smooth, there ...
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Belletristik
70265309

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Bradley, Joel
Substance Designer 2017 Essential Training
LinkedIn , 2017 - 05:44:26.00

Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games.This training course provides a complete overview of Substance Designer, the 2017 version of the...
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Belletristik
70282412

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Bradley, Joel
Unreal Game Mechanics: Camera Walk Action
LinkedIn , 2017 - 00:40:34.00

A swaying or bobbing motion that accompanies players as they walk a level can help add immersion to any game. This course gives the up-and-coming game maker everything needed to implement this comm...
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70284515

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Bradley, Joel
Unreal Game Mechanics: Creating a Directional Sprint
LinkedIn , 2017 - 00:37:58.00

Expand your game development skillset by learning how to implement a common game mechanic inside Unreal Engine 4. In this course, Joel Bradley demonstrates how to create a sprint mechanic that work...
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70284805

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Bradley, Joel
Substance Painter: Petrol Pump Game Asset
LinkedIn , 2016 - 01:32:30.00

Substance Painter is shaking up the asset development workflow in the 3D game industry. To introduce users to the tools and techniques in Substance Painter, Joel Bradley introduces another fun, bas...
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70273984

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Bradley, Joel
Creating a Stylized Wooden Crate Game Asset
LinkedIn , 2015 - 02:17:35.00

Game development often involves building a series of smaller assets that can be reused throughout the design. This project shows how to create a small wooden crate: an asset that can be used to pop...
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70270822

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Bradley, Joel
Creating Painted Metal in Substance Designer
LinkedIn , 2015 - 01:05:17.00

Walk through the creation of a fully procedural "painted metal" material in Substance Designer. The finished material can be output as either a set of finished bitmaps or an easy-to-use and highly ...
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Belletristik
70270815

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Bradley, Joel
Learning Substance Designer
LinkedIn , 2015 - 02:59:36.00

Meet Substance Designer, the node-based texturing tool for creating high-quality, procedural textures and materials. In this course, Joel Bradley walks through the workflow for creating an aged con...
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Belletristik
70270846

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Bradley, Joel
Learning CAT Rigging Tools in 3ds Max
LinkedIn , 2012 - 02:33:32.00

Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) for 3ds Max, which offers preset character rigs as well as custom tools for creating...
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Belletristik
70286731

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